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CarpAuthProperties

Represents a CARP web service app endpoint.

Constructors

CarpAuthProperties

CarpAuthProperties({
  1. required Uri authURL,
  2. required String clientId,
  3. String? clientSecret,
  4. required Uri redirectURI,
  5. Uri? anonymousRedirectURI,
  6. required Uri discoveryURL,
  7. String? studyDeploymentId,
  8. String? studyId,
  9. Uri? logoutRedirectURI,
})

Create a CarpAuthProperties which know how to access a CARP backend.

authURL, clientId, redirectURI and discoveryURL are required to identify, address and authenticate this client.

A studyId and a studyDeploymentId may be specified, if known at creation time.

Properties

anonymousRedirectURI

Uri? anonymousRedirectURI
getter/setter pair

Same as redirectURI but for anonymous authentication using qr code.

authURL

Uri authURL
final

The OAuth endpoint for this app.

clientId

String clientId
final

OAuth client id

clientSecret

String? clientSecret
getter/setter pair

OAuth client secret

discoveryURL

Uri discoveryURL
final

Discovery URI for OAuth

hashCode

int get hashCode
override

The hash code for this object.

A hash code is a single integer which represents the state of the object that affects operator == comparisons.

All objects have hash codes. The default hash code implemented by Object represents only the identity of the object, the same way as the default operator == implementation only considers objects equal if they are identical (see identityHashCode).

If operator == is overridden to use the object state instead, the hash code must also be changed to represent that state, otherwise the object cannot be used in hash based data structures like the default Set and Map implementations.

Hash codes must be the same for objects that are equal to each other according to operator ==. The hash code of an object should only change if the object changes in a way that affects equality. There are no further requirements for the hash codes. They need not be consistent between executions of the same program and there are no distribution guarantees.

Objects that are not equal are allowed to have the same hash code. It is even technically allowed that all instances have the same hash code, but if clashes happen too often, it may reduce the efficiency of hash-based data structures like HashSet or HashMap.

If a subclass overrides hashCode, it should override the operator == operator as well to maintain consistency.

logoutRedirectURI

Uri? logoutRedirectURI
getter/setter pair

Redirect uri for OAuth after logout If not specified, the redirectURI is used.

redirectURI

Uri redirectURI
final

Redirect URI for OAuth

studyDeploymentId

String? studyDeploymentId
getter/setter pair

The CARP study deployment id of this app.

studyId

String? studyId
getter/setter pair

The CARP study id for this app.

Methods

toString

String toString()
override

A string representation of this object.

Some classes have a default textual representation, often paired with a static parse function (like int.parse). These classes will provide the textual representation as their string representation.

Other classes have no meaningful textual representation that a program will care about. Such classes will typically override toString to provide useful information when inspecting the object, mainly for debugging or logging.

Operators

operator ==

bool operator ==(
  1. Object other
)
override

The equality operator.

The default behavior for all Objects is to return true if and only if this object and other are the same object.

Override this method to specify a different equality relation on a class. The overriding method must still be an equivalence relation. That is, it must be:

  • Total: It must return a boolean for all arguments. It should never throw.

  • Reflexive: For all objects o, o == o must be true.

  • Symmetric: For all objects o1 and o2, o1 == o2 and o2 == o1 must either both be true, or both be false.

  • Transitive: For all objects o1, o2, and o3, if o1 == o2 and o2 == o3 are true, then o1 == o3 must be true.

The method should also be consistent over time, so whether two objects are equal should only change if at least one of the objects was modified.

If a subclass overrides the equality operator, it should override the hashCode method as well to maintain consistency.