Skip to content

AssetLocalizationsDelegate

A factory for a set of localized resources of type AssetLocalizations, to be loaded by a Localizations widget.

Inheritance

Constructors

AssetLocalizationsDelegate

const AssetLocalizationsDelegate()

Create a AssetLocalizationsDelegate.

Methods

isSupported

bool isSupported(
  1. Locale locale
)
override

Whether resources for the given locale can be loaded by this delegate.

Return true if the instance of T loaded by this delegate's load method supports the given locale's language.

load

Future<AssetLocalizations> load(
  1. Locale locale
)
override

Start loading the resources for locale. The returned future completes when the resources have finished loading.

It's assumed that this method will return an object that contains a collection of related string resources (typically defined with one method per resource). The object will be retrieved with Localizations.of.

shouldReload

bool shouldReload(
  1. covariant AssetLocalizationsDelegate old
)
override

Returns true if the resources for this delegate should be loaded again by calling the load method.

This method is called whenever its Localizations widget is rebuilt. If it returns true then dependent widgets will be rebuilt after load has completed.