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RPUICompletionStep

The UI representation of RPCompletionStep Typically, you don’t need to instantiate a completion step widget directly. Instead, add a completion step to a task, and present the task with a task widget. The task widget instantiates the step widget for the completion step.

Inheritance

Constructors

RPUICompletionStep

const RPUICompletionStep({
  1. Key? key,
  2. required RPCompletionStep step,
})

Properties

step

RPCompletionStep step
final

Methods

createState

RPUICompletionStepState createState()
override

Creates the mutable state for this widget at a given location in the tree.

Subclasses should override this method to return a newly created instance of their associated State subclass:

@override
State<SomeWidget> createState() => _SomeWidgetState();

The framework can call this method multiple times over the lifetime of a StatefulWidget. For example, if the widget is inserted into the tree in multiple locations, the framework will create a separate State object for each location. Similarly, if the widget is removed from the tree and later inserted into the tree again, the framework will call createState again to create a fresh State object, simplifying the lifecycle of State objects.