RPUIInstructionStep
The UI representation of RPInstructionStep In general, you don’t need to instantiate an instruction step widget directly. Instead, add an instruction step to a task and present the task using a task widget. When appropriate, the task widget instantiates the step widget for the step.
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- RPUIInstructionStep
Constructors
RPUIInstructionStep
- Key? key,
- required RPInstructionStep step,
Properties
step
Methods
createState
Creates the mutable state for this widget at a given location in the tree.
Subclasses should override this method to return a newly created instance of their associated State subclass:
@override
State<SomeWidget> createState() => _SomeWidgetState();
The framework can call this method multiple times over the lifetime of a StatefulWidget. For example, if the widget is inserted into the tree in multiple locations, the framework will create a separate State object for each location. Similarly, if the widget is removed from the tree and later inserted into the tree again, the framework will call createState again to create a fresh State object, simplifying the lifecycle of State objects.